Archive for the ‘Interviews’ Category

Latest N-Gage News

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• Snakes Subsonic is now available for download through the N-Gage application on your device. It should appear on the Website showroom shortly. If you have trouble getting it to show up, be sure to clear your phone’s browser cache (explained here).

• Pocket Gamer has posted an interview with Jaakko Kaidesoja regarding the N-Gage launch and the first month of the program.

• NokNoki has reviewed Creatures of the Deep in video form. “This N-Gage fishing sim has tons of depth and gorgeous graphics.”

Yes, it’s Reset Generation

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This month’s issue of EDGE Magazine is now going out to subscribers, who are getting their first look at Reset Generation, the game which you have come to know and love under its code name Project White Rock.

Details from the magazine article have surfaced on Pocket Gamer, Develop, Tech Digest, and All About N-Gage. And yes, there will be a press event tonight in San Francisco, where even more of the game will be revealed to the world. So I won’t say much more about it just yet.

I’d like to add on a personal note, I am really excited about this one, because I did get to play a small role in its development over these last couple years, being responsible for the story and dialogue.

It was a great privilege to work with Scott Foe, Scott Howard and all the guys over at RedLynx. I think you guys are going to have a lot of fun with this game. It’s exceptional and just a lot of fun to play. It is a blast.

N-Gage Today

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Good morning N-Gage fans, although after spending all of this morning in a meeting planning for our next meeting, it’s rapidly becoming afternoon, but such is the Nokia way. Now, on to the rest of today’s news…

Behind the Scenes with Creebies

Pocket Gamer has put up an extensive, two-part interview with Lida de Araujo, the game designer of Creebies, which of course is the upcoming creature nurturing game for the N-Gage platform. In it, she talks about the game’s influences, target audience, dynamic breeding mechanics (heh), and community aspects of the game. Here’s a snippet:

I’m really so proud of Creebies. I think it’s an incredibly rich and deep title that could easily hold its own on a console or PC. It’s quite difficult for me to say what I’m most proud of because it was a huge team effort that everyone put so much time and creativity into.

Be sure to read Part 1 and Part 2.

All About Symbian Podcast #70

The lads at AAS have posted up podcast #70, this one goes over Nokia Q1 results, a talk about Orange, and then they discuss N-Gage releases FIFA and SIKB. I’m going to give it a listen during lunch. Here’s the link.

System Rush Review
All About N-Gage wraps their big, beefy hands around System Rush: Evolution and gives it a good shakeout. All in all, they like the game, scoring it 85/100 and noting:

System Rush Evolution sums up the new N-Gage platform perfectly. The gaming is perfectly suited for a mobile device, and offers a comparable challenge to console based gaming, thanks to the strong consideration of the devices the game will be played on.

Read more… 

FIFA 2008 Review

Next up, Pocket Gamer takes EA Sports FIFA 2008 out onto the pitch and gives it a thorough examination. Here’s a snip:

In true FIFA style, the game offers plenty of modes. You can set up an individual match involving international teams, or teams from a host of domestic leagues, including England, France, Spain, Germany, Italy, Holland, the USA, South Korea, Portugal and Mexico, as well as a grab-bag of teams from ‘Rest Of World’.

Read more… 

Asphalt Series Tops 10 Million in Sales

Congrats to Gameloft, whose ‘Asphalt’ series of racing games has just topped the ten million units in sales mark. Obviously that’s across all platforms, not just N-Gage but still an impressive number!

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